

This project’s focus is on the stasification of sounds, this project focuses triggering dopamine in the brain through satisfying sounds with a visual component to compliment each trigger. The sounds presented were researched based on what is the most satisfying to the human ear. The first panel looks at the frequencies that are the most pleasing to the human ear, the user drags the square up and down the screen to make the frequency higher and lower, as the user does oscillator on the side demonstrates the change in frequency. The second panel looks at the physical satisfaction of triggering a sound, the user drags the square across the screen and as the user does this the rewarding sound becomes louder and fades out as the user leaves the browser. The last panel examines the most common satisfying sounds, with multiple clusters of squares each click it triggers a new sound and stops and slows down the animation of the designated square. The sounds presented in the last panel are of atmospheric popping, a G note on a cello, a soda bottle cap coming off and sound of getting comfortable in a bed.